It would be difficult to list all updates made during integration with various software products. Perhaps most input from KeyShot users has been provided for KeyShot integration with the 3D modeling software. An option to install KeyShot Network Rendering on MacOS has also been added and many other Network Rendering improvements have been made. Both Master and Slave can now be installed on Linux. In addition, many updates and fixes have been made to the KeyShot user interface to make elements and actions more consistent and work the way you expect them to.īy popular request, KeyShot rendering for Linux is available. The option to interrupt offline rendering at any time has been added, and if you are using the inside mode, you will experience improved speed and performance. You can expect your workflow to be much better in scene layout, material application and rendering. Alembic vertex color/deformable curve support.Shift key Drag-and-drop to add sub-materials.Vertical alignment for presentation mode.Speed and performance increase in the interior mode.KeyShot 8.2 has continuously included beta user feedback to support the workflow and make the process from 3D model to 3D rendering much smoother. All this has worked together to provide you with the most solid version of KeyShot yet, and has laid the foundation for the next release, KeyShot 9 (which will be released with unprecedented product visualization features). KeyShot 8 brought a fundamental change to the development process: an increase in the number of developers, a dedicated UI/UX team, refinement of the QA process, and optimized development sprints.
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